Look, it doesn’t have all the customizability, youtube and bells-and-whistles of Audioshield (or even SoundBoxing).
What it does have, is arguably the most fun VR rhythm game experience. Batting away hearts (?!?) rather than Orbs aside, the mechanics of the game just seem to “make sense” more than the often stuttering nature of Audioshield and as a result it is more fun during the relaxed and during the intense periods.
So if you don’t mind that you can’t select your favourite nu-ambient song and just want to have some fun with a few decent tracks – you can’t go wrong with this one.
Distance travelled per hour: 1835m
Average HR: 92 (range 76-109)
This music rhythm-based orb batter is one of the most finely-honed Vive games to date. It is bags of fun and very customisable. As well as the stock songs, you can choose from your own collection and even play youtube videos in-game.
Calories: 358, Distance travelled 1540m
Average HR 99 (Range 75-158)
An analysis of the 2001 seminal work by the So Solid Crew – a song which will go down in the annals of musical history for one of the finest lyrics ever created:
“2 multiplied by 10, plus one. Romeo Dunn”.
In 100 years, historians will be quoting this song for an effortless blend of music and mathematics.